Global Game Jam 2026 - Theme: MASK -- Making an Auto-Shooter Incremental Game in 48 Hours! A Game Named SNOWCHINKO was born!
I decided to participate in Global Game Jam 2026 this year, which is a game jam event where you meet at IRL site locations and jam on the game in person with your team.
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My team was formed by the last 5 people without a team being forced into being on a team. i loved my team and we had so much fun making this game.
Nic, Jesse, Parker, Me, and Brendan
The theme was mask. there were "diversifier" themes and one of them was Minnesota NO-ICE, noice. this caused one of the team mates to suggest ripping masks off ice agents. i didn't want to get to political with the game so another once suggested we fight snowmen and have a boss thats made out of ice.
I was the artist, Jesse and Parker the programmers, Nic was project manager/ shader guy, and brendan was music.
Im going to drop assets that i made for the game here.
carrot.png
charcol.png
breath.png
cold_resist.png
ice chunk.png
log_cut.png
log_divider2.png
player_move_spd.png
skimask_pickup.png
snowball_8.png
snowball_64.png
snowball_32.png
snowball_16.png
snowball_dmg.png
snowball_impact_96px.png
snowball_spd.png
snowflake.png
snowman_spawn_rate.png
stick.png
throw_rate.png
title_guy.png
title.gif
so yeah we ended up making a pretty cool game. post jam realization is that it probably should have been called SNOWPLINKO, since thats what the pegboard thing actually is, not Pachinko which is the japanese version that uses pinball paddles.
Screenshot 2026-02-02 at 5.13.43 PM.png
Screenshot 2026-02-02 at 5.16.21 PM.png
i spent the day after the jam adding the backpack launcher
player-Sheet.png
i accidently named it snowplinko in that youtube video and thats when i realized the thing about the name.
here is a link to the game: